

This mod also modifies plantbabies personalities so that their personality traits are no longer exact clones of their parent’s, but instead can be anything between one lower or one higher than the corresponding trait of the parent. Tbh I have no idea how I could change it to the right one but I don’t see this as a bad thing myself as it adds a random element to the attraction system. Baby’s zodiac sign will no longer match to their personality, though, as it’s going to be whatever it was set to before this mod re-calculated the personality. This leads to much more variety than with the original system.

I needed this for my own game, so here’s a mod that scraps the stupid 25-35 personality point limit that the game uses for born-in-game sims and completely re-calculates baby’s personality upon birth with the following logic:
